Website powered by

Marvel Deadpool VR

As an Environment Artist, I contributed to set dressing across multiple areas, utilizing production assets, lighting, and prop creation. My prop work included 3D modeling and texturing for a range of assets such as train interior seating, generators, practice barriers, crates, consoles, and weapons, including the Black Hole Gun. Within the Shield Helicarrier level, I also developed large-scale exterior construction modules, a light-equipped cart, a curved monitor, and a gadget for the train control center. I collaborated closely with the Art Director to maintain strong creative direction and deliver a high level of visual quality.